Editable & Printable Scratch Blocks

Scratch Classroom Display & Unplugged Activities

iCompute Scratch 3.0

Scratch 3.0 Blocks

This version is for Scratch 3.0 and includes all category blocks along with Extensions: Microbit, Makey Makey, Video Sensing, Pen, LEGO WeDo, LEGO EV3, Music, Text to Speech and Translate.

Available to download by clicking/tapping the Periodic Table of Scratch 3 Blocks image (see below).  The blocks can be edited and scaled using image editing tools (e.g. Illustrator, Inkscape, Vectr).  The blocks are also provided in .png format.

It’s important that children be given opportunities to interact with physical programming blocks to help them understand both their function and the underlying concepts.  I use them in groups for the children to program me and/or each other as well as programming using Scratch 3 itself.

Scratch Blocks

Click to Download

Published by iCompute and licensed under a Creative Commons license (CC BY-NC-ND 4.0) – Attribution-NonCommercial-NoDerivatives 4.0 International.

Also available in the same format are Scratch 2.0 blocks and Scratch Jr blocks from this post.

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Computing Home Learning Resources

computing home learning
Free, engaging, activities for learning computing at home

At iCompute we recognise the huge impact that COVID-19 (coronavirus) has had on school communities and learning and we want to help. In situations such as these the power of digital home learning becomes increasingly evident – and important.

We are passionate about preparing children for living in the modern digital world. We teach children about and with technology. We want to encourage as many children as possible to engage with computing around the world and have created a set of home learning resources to support schools, parents and pupils continue to learn at home no matter where they are.

Created by our author, a primary computer science master teacher, we have fantastic, engaging, resources and activities suitable for children aged 4-11. They are split into Key Stage 1 (ages 5-7) and Key Stage 2 (ages 7-11).

Key Stage 1

Key Stage 1 activities are for younger children learning with their families and are computing unplugged – i.e. you do not need computers or devices.

KS1 computing home learning
Learning Together Computing Home Learning Activities (Ages 5-7)

Key Stage 2

Our Key Stage 2 activities include online step-by-step interactive tutorials teaching coding using a variety of free programming languages. They are designed for children to use on their own and to use them you need computers/devices with access to the Internet.

Learn Programming Tutorials

Step-by-step, interactive, online coding tutorials (Ages 7-11)

Online Lessons

We have also converted our lesson plans designed for face-to-face teaching to online lessons. Subscribing iCompute schools get priority access to these resources which include:

  • 🎦 Explainer animations covering the whole-class teaching section of lessons
  • 🎞 Video clips
  • ⛓ Links to online resources
  • 👣 Step-by-step activities
  • 💪 Challenge activities
  • 🗒 Worksheets and pupil resources

These resources are compatible with cloud-based learning platforms such as Google Classroom.

What all activities have in common is that they are underpinned by developing computational thinking: the fundamental principles of computer science.

We hope you enjoy the resources and encourage you to share them so that children everywhere can benefit from them.

Visit our website for more information about highly acclaimed series of primary computing schemes of work, computing curriculum and resources at www.icompute-uk.com

Computing Unplugged

Learn Computer Science fundamentals without technology

Introducing our brand new computing unplugged resources for Key Stage 1 and Key Stage 2. Learn the fundamental principles of computer science.without tech!

iCompute's unplugged activities
iCompute Unplugged – Learn Computer Science without Tech!

iCompute unplugged offers teachers, parents and pupils a rich variety of resources enabling them to teach and learn computing inside and outside of the classroom without the need for devices or software. Our resources have been downloaded and used tens of thousands of times by teachers and pupils around the world.

Developed initially as a response to school closures due to COVID-19, the need to equip teachers and pupils with the skills necessary to communicate, collaborate, teach and learn has never been more important.  Our creative, engaging, activities are designed by a Computer Scientist and Primary Computer Science Master Teacher to enable children to develop the fundamental principles of computer science. 

Unplugged for Mastery

Computing Mastery
Computing Mastery

Unplugged activities are part of our principles for Mastery in Computing. The judicious use of activities away from devices and computers are crucial to young children’s learning in computing. Our activities are physical in nature and provide kinaesthetic experiences which help pupils understand abstract concepts and deepen learning.  Having activities away from computers is effective as children know that computers are a tool in their learning, rather than the subject itself.  Stepping away from computers enables them to think about concepts and teachers can convey fundamentals that are independent of particular software or technology. Find out more about achieving mastery in computing.

The Resources

The resources are divided into activities suitable for pupils aged 5-7 (Key Stage 1) and ages 7-11 (Key Stage 2) and are matched to the National Curriculum for Computing for Key Stage 1 and Key Stage 2 Programme of Study.

Key Stage 1 Unplugged

Our Key Stage 1 resources are intended to be used by children working either together with their families or in small supervised groups. The activities are ‘unplugged’ and intended to be used by children working either with their families or in small supervised groups.  They are split into the fundamental principles of computer science (algorithms, decomposition, abstraction, logical thinking, and generalisation) to help develop the computational thinking skills that lie at the heart of the National Curriculum for Computing.

Key Stage 2 Unplugged

KS2 Unplugged

The Key Stage 2 unplugged resources are designed for teaching groups of children some of amazing concepts that computer science includes. From simulating networks and data transfer using string and sticky notes to ‘crawling’ the world wide web as search engine spiders, they all provide active, kinaesthetic learning experiences and are collaborative, engaging and fun!

Get them at www.icompute-uk.com

Feedback

“The activities are wonderful, engaging and with clear learning objectives”

“iCompute has introduced a more creative way of learning and this has been seen in the enthusiasm of the children”

“This is a very good resource.  Not only for younger learners but for anyone teaching Computer Science.  The exercises practice sequencing, abstraction, pattern generation, decomposition and object relationships.