Inspired by the great set of questions produced by Miles Berry – for school experience tutors to ask when observing trainee teachers in Computing – I’ve produced my own set for schools to reflect on regarding their computing provision which, hopefully, can be used to inform future plans.
This week Lindale CE Primary School were school of the week on Lakeland Radio. Last Friday our author, Liane O’Kane, who teaches computing at Lindale (a Lead School on the Network of Excellence for Computer Science) met with Breakfast presenter Yakkers and featured on their Back to School with Yakkers segment.
The children and Liane spoke with Yakkers about Computing at Lindale Primary. Lindale teach primary computing using iCompute for Primary Schools from EYFS to Year 6 and it was lovely hearing about how much the children have been learning and enjoying their lessons.
The Summer term is drawing to a close, the weather is warm and you’ll no doubt have lots of activities planned to take advantage of/celebrate the weather in your classes. Let’s not forget about Computing though. Take your pupils outside if you have laptops or mobile devices and use Scratch 2.0 with your Key Stage 2 children (pupils aged 7-11) and our free lesson for summer themed primary computing with supporting resources.
It’s a great end-of term opportunity for your pupils to showcase what they have learned all year in their programming lessons.
Click to download iCompute’s free summer computing lesson plan
I’ve written another step-by-step lesson plan and some teacher/pupil computing resources that I’m using and have added to iCompute to celebrate Summer. Feel free to download and use in your own classroom.
Summer time and the weather is sweet. Makes you want to make a nice cool treat… Challenge your pupils to create algorithms and program an ice-cream simulation/game.
Free ice-cream stand simulation programming activity
Pupil Support Card
As usual, lots of opportunities for differentiation. For instance, less able pupils could use pupil support cards (see Ice Cream stand card which is included in the pack) and/or concentrate on programming random customers and ice-cream combinations to appear.
Your more able pupils could:
program timers, scores and lives (e.g. customers leave ‘hide’ if their order isn’t made within time limits)
add a series of levels that become increasingly more challenging
generate random prices within a range
program your customers to pay
calculate and give change
Ideas for differentiation, extension and enrichment are included in the lesson plan. Plus program templates and partially-written programs for teacher and pupil support. Lots of opportunities to be inspired and get creative!