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YEAR 3 - iSIMULATE


Lesson 1: iExplore

To understand that computer simulations can represent real or imaginary situations


Lesson 2: iRule

To understand that computer simulations are guided by rules


Lesson 3: iAdventure

To explore the effect of changing variables in a simulation using them to make and test predictions


Lesson 4: iCircuit

To understand that simulations help us understand difficult concepts


Lesson 5: iSim

To design and produce a computer simulation or adventure game


Pupil progress can be assessed using knowledge organisers and end-of-unit guidance; which can be fed in to pupil progress trackers.